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BoxieBox is an android/IOS project I worked on as a Unity C# developer. I made this prototype in collaboration with the company Altplay. The purpose of this prototype was to develop a very casual gameplay, fitting with the super casual's mobile industry standards.

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In this game, the player controls a ball that shoots at a varied frequency depending on the level reached by the player. The goal is to make highest score possible.

Key takeaways

- Developping on both Android and iOS environements

- Create organized and easy to understand tools for designers

- Smart use of the Unity particles effects.

- Prototyping quickly

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Download the game

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