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Eighteen is a shoot'em up (SHMUP) in which the player faces 4 different levels and a final boss.

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I worked on this project as a game designer and developer (C#).

What did I learn from this project ?

- Shoot'em Up systems analysis

- Ennemies waves patern programming

- Ennemies shoot patern programming

- Procedural shoot system programming for the boss

- Infinite scrolling background programming

Download the game

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