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Eighteen is a shoot'em up (SHMUP) in which the player faces 4 different levels and a final boss.
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I worked on this project as a game designer and developer (C#).
What did I learn from this project ?
- Shoot'em Up systems analysis
- Ennemies waves patern programming
- Ennemies shoot patern programming
- Procedural shoot system programming for the boss
- Infinite scrolling background programming
Download the game
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